These are some rendered shots of a castle dungeon I modeled this semester at Mercy using Maya, the only 3D modeling program I think I'll ever need*. The assignment was to create a scene and model it from scratch then use the lighting and texturing principles we were showed during class to make it purdy.The ones with the fire and warm lighting are rendered using global illumination(its a setting that simulates the bounced light effect to make your stuff look even better).I find lighting and texturing a pain, but it does my models look cool so I guess it balances itself out in the end.
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